Part 1 - How to Build a Gutenberg Block Plugin in Wordpress

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I recently finished reading Writing to Learn book by William Zinsser. The book made me realize the importance of writing as an important step in learning.

Also since I often find myself looking at the Gutenberg Handbook and the its Github repo, I want to use this blog post as a base for my next project.

In this tutorial we will create a basic Hero block for Gutenberg Editor.

Gutenberg plugin we are going to build

While creating this block, we will learn some basic concepts like:

Let's dive in.

Step 1: Getting Started

First step is to have some boilerplate to get started. Some of the ways to do this:

  1. WP CLI scaffold command
  2. create-guten-block by Ahmad Awais
  3. Use gutenberg-examples repo as a starting point.

But I wouldn't recommend these methods.

I'd recommend using @wordpress/create-block, it has all the necessary files. Plus, you don’t have to deal with module bundler like Webpack, which can be a big headache.

Start by running the following command in your plugins folder.

npx @wordpress/create-block test-hero-block
cd test-hero-block

Now open the plugin in your favorite code editor. If you look at package.json, you'll find all the necessary scripts to compile your js and css.

Run npm run start to start the build process.

Step 2: Setting Attributes

Let's break down the hero block to various components:

We will get started by editing block.json which simply contains metadata about the block you are building. Open block.json in the root folder. You need to edit it to make it look like this.

{
"apiVersion": 2,
"name": "create-block/test-hero-block",
"version": "0.1.0",
"title": "Test Hero Block",
"category": "layout",
"icon": "design",
"description": "A hero block created for learning purposes.",
"supports": {
"html": false
},
"attributes": {},
"textdomain": "test-hero-block",
"editorScript": "file:./build/index.js",
"editorStyle": "file:./build/index.css",
"style": "file:./build/style-index.css"
}

Here I did I updated few fields:

If you look carefully, I've also added an attributes field. Attributes store the important information of a block. If you're familiar with React, it's similar to React state. It is a crucial piece in your plugin. Let's add few attributes inside "attributes":

    "attributes": {
"title": {
"type": "string",
"source": "html",
"selector": "h1"
},
"content": {
"type": "string",
"source": "html",
"selector": ".text"
},
"primaryButtonText": {
"type": "string"
},
"primaryButtonURL": {
"type": "string",
"source": "attribute",
"selector": "a.primary",
"attribute": "href"
},
"secondaryButtonText": {
"type": "string"
},
"secondaryButtonURL": {
"type": "string",
"source": "attribute",
"selector": "a.secondary",
"attribute": "href"
}
}

That's it for this file. Now, move on to edit.js file inside the src/ directory.

Step 2: Setting Edit.js file

This file is used by WP inside the block editor. It lets you customize the editing interface in the editor. Start by importing few things we require from WordPress:

import { RichText, URLInput, useBlockProps } from "@wordpress/block-editor";
import { Button, Icon } from "@wordpress/components";

We require RichText to allow capturing text, URLInput allows us to capture URL.Button and Icon are a WP components to display button and icon in the editing interface.

Edit the Edit() function so it looks like this:

export default function Edit(props) {
const {
attributes: {
title,
content,
primaryButtonText,
primaryButtonURL,
secondaryButtonText,
secondaryButtonURL,
},
isSelected,
setAttributes,
} = props;

return (
<div {...useBlockProps()}>
<div className="test-hero-block"></div>
</div>
);
}

Let’s look at what I did here:

In the return call, first let's add the <RichText /> component.

<div {...useBlockProps()}>
<div className="test-hero-block">
<RichText
tagName="h1"
placeholder={__("Hero Title", "test-hero-block")}
value={title}
onChange={(val) => setAttributes({ title: val })}
/>
</div>
</div>

Here's how it works:

You can read more about RichText component in the documentation.

Now, let's add one more RichText /> component for content attribute.

<RichText
tagName="div"
multiline="p"
placeholder={__("Enter content", "test-hero-block")}
className="text"
value={content}
onChange={(val) => setAttributes({ content: val })}
/>

The only changes are tagName to div, multiline to p which basically ensures user to enter multiple paragraph inside the div tag.

I also added className property which matches the selector for "content" attribute in block.json. It is super important, otherwise the block will throw multiple errors.

Finally let's add code for primary button:

    <div className="buttons">
<div className="primary-button">
<RichText
tagName="span"
placeholder={__("Button text...", "test-hero-block")}
value={primaryButtonText}
allowedFormats={[]}
className="primary button"
onChange={(val) => setAttributes({ primaryButtonText: val })}
/>
{isSelected && (
<form key="form-link" onSubmit={(e) => e.preventDefault()}>
<URLInput
value={primaryButtonURL}
onChange={(val) => setAttributes({ primaryButtonURL: val })}
/>
<Button label={__("Apply", "test-hero-block")} type="submit">
<Icon icon="editor-break" />
</Button>
</form>
)}
</div>

Here we are using RichText to edit button text. Inside RichText, there is allowedFormats prop which I've set to empty array. It removes the bold, italic, underline options which we don't want for a button.

The second part is interesting. Here we are displaying a form which contains URLInput and Button to get the url for button. The form displays only if block is selected which we are getting from isSelected attribute.

Repeat the same for secondary button and you are done with edit.js.

Step 4: Save.js File

save.js file displays the block on front-end. It is much easier compared to edit.js file.

Here is how it works:

export default function save(props) {
const {
attributes: {
title,
content,
primaryButtonText,
primaryButtonURL,
secondaryButtonText,
secondaryButtonURL,
},
} = props;
return (
<div {...useBlockProps.save()}>
<div className="test-hero-block">
{title && <RichText.Content tagName="h1" value={title} />}
{content && (
<RichText.Content tagName="div" className="text" value={content} />
)}
<div className="buttons">
{primaryButtonText && (
<div className="primary-button">
<a href={primaryButtonURL} className="primary button">
<RichText.Content value={primaryButtonText} />
</a>
</div>
)}
{secondaryButtonText && (
<div className="secondary-button">
<a href={secondaryButtonURL} className="secondary button">
<RichText.Content value={secondaryButtonText} />
</a>
</div>
)}
</div>
</div>
</div>
);
}

If you look at it, it's pretty basic. We are destructuring all the variables and displaying them in the return call.

<RichText.Content /> allows us to display the rich text value. Make sure to import RichText component like we imported in edit.js file.

I am using using && statements to display the block only if there are values available.

Step 5: Adding Styles

If you open the block editor, you can add the block and also view it on frontend. But it doesn't look nice.

Let's add some styles. Start by adding some styles inside style.scss file:

.test-hero-block {
padding: 100px 0 120px;
text-align: center;
width: 100%;

.text {
margin: 40px 0 50px;
}

.buttons {
display: flex;
justify-content: center;
gap: 20px;
margin-top: 25px;

.button {
padding: 15px 25px;
background-color: #32373c;
border-radius: 100px;
cursor: pointer;
color: white;

&.secondary {
border: 2px solid #32373c;
color: #32373c;
background-color: transparent;
}

&:hover {
box-shadow: inset 0 0 200px rgba(255, 255, 255, 0.15);
}
}
}
}

Open the editor.scss to add styles for improving editing styles:

.test-hero-block {
input {
margin-top: 10px;
color: #777;
border-radius: 3px;
padding: 2px;

&:focus {
color: #333;
}

button {
padding: 10px 15px;
background-color: #32373c;
cursor: pointer;
color: white;

&:hover {
box-shadow: inset 0 0 200px rgba(255, 255, 255, 0.15);
color: white;
}
}

.button {
cursor: text;
}
}
}

Congrats you have successfully created a simple hero block which you can add to a post or a page. You can now be proud of what you've created.

In the second part, we will learn about advanced topics like adding media, inspector controls, alignment toolbar etc.